At first I had my doubts that anything big would leave EA’s gigantic publishing factory any time soon. Recent announcements of massive lay-offs have painted a dark picture of the company’s financial situation and with 1500 employees less, the company seems to be significantly weakened. The company justified this by calling it a move to “narrow the product portfolio to provide greater focus on titles with higher margin opportunities”. Why not just call it saving money?
Despite the disheartening news, it seems like EA are still planning to go ahead with some rather high profile titles. DICE’s senior lighting artist Oscar Carlén, included the title Mirror’s Edge 2 in his list of games for his 2009-Present portfolio.
As soon as the news about this spread, however, he removed the entry.
When EA published the first title for Mirror’s Edge I played both the demo and the full version. While the game concept was fresh and exciting, the full release version was very underwhelming in terms of actual game play delivery. The first title was plagued with many issues, including an exaggerated camera motion feature that made a lot of gamers “motion sick”. Aside from the motion sickness, the game didn’t really blow me away. It was short, didn’t expand and ended up being a bland experience that tasted more of an early experiment for a concept to be worked on in the future.
Players can now hope that the second installment of the game will be a more fleshed out and gripping experience than the first one.
Popularity: 37% [?]

1Up
Major League Gaming















